Me

James K Green BA MSC AVCM

Sculpture, Video & Fine Artist

Masters in Creative Technology Leeds Metropolitan University

Degree in Fine Art Sculpture Bretton Hall College of Art

Advanced PGCE in Art & Design

Huddersfield University

Associate of Victoria College of Music

 

Primarily a videographer I also shoot high resolution portraits which I also translate into painted mediums

I am available for a wide range of commissions from video to painting, sculpture and video Installation

Available as a creative director, producer or assistant. I specialise in video & photography but I am also available for interiors, design, commercial projects and studio work. Please contact me if you are interested in my rates.

 

Clients

 

Nemesis, Boss Models , PHA, Shop Direct, Photolink, Diegio, Reebok, Nike, Anheuser-busch, Bench, Americana, Mercedes, Redbull, Cream, Mixmag, Radio 1, Top Gear Style In The City, PPQ, UEFA, The Warehouse Project, Ear To The Ground, Phase One, Very, Isme, Hewlett Packard, Fred Perry, Nadine Merabi, Colleen Rooney and many more.


Background implementing creative media and marketing strategies in public and private sectors. Delivering a range of video and design solutions for music, fashion and advertising agencies. Directing and producing live event video and installations for many live music events.

My output is aimed at diverse audiences, from clubs to fashion labels, art galleries & community groups. I have significant experience working with commercial artists and a proven track record of creating innovative media designed for marketing and to attract new clientele.

The current themes within my artwork reflect my interest in aesthetics, and the theory surrounding image production.

I work primarily in the disciplines of computer generated video, painting, photography and sculpture. I work in the industries of fashion, music and film.

I explore the perception of physical objects within perceived reality. I am interested in how the media that I use can affect desire and the implications on society and culture.

A series of blue paintings I am creating represent an exploration of media in a pure form painted in a systematic approach over several months.

Sculptural work that is being developed can be perceived as fabricated future archaeological components though simultaneously having a seemingly aesthetic quality. They are, in the now, an attempt to be almost playful with the perception of painting and sculpture. I intend to develop this work on a large scale through video mapping.

Past works have explored hand carved shamanic Celtic carving, collage of antique mechanical print media and realistic computer-generated 3D diamonds.

The themes of representationalism, virtuality, replicas and fakes are prominent in my artwork.